
YEAR - 2021
GENRE - 3RD PERSON QUEST
GAME ENGINE - UE4
DESIGN PROCESS

Village Level Sketch

Basement -1 Level Sketch

Basement -2 Level Sketch
While creating the level I took massive inspiration from the old Slavic villages. Ancestors of Slavic people generally settle on the high spots on the mountains surrounded by mountains. Their main logic is to create a protective town from outside attacks from other villages and predators. They earn their living by hunting and gathering. With my research, I discovered most of the old Slavic condos have a back patio. They generally stock their crops and foods in that zone.
By knowing these factors I started to design levels in Procreate. Basically main logic is to give the Slavic town feeling by using modular kits which my school VFS offered us as way as possible,
The first level which is Village works as a tutorial for the players. The first part of the level tells the player the story and teaches the attack mechanics of the first enemy. After the player clears the first encounter, the first parkour zone welcomes them.
In QFV jumping mechanic is highly satisfying. That's why I notably encouraged the players to use this machine in the levels. Especially on the Basement -1 Level players needs to solve the main puzzle to reach the final stage of the game.
Players need to enter the required code to open the main door. In order to do that they need to place obtained gems to totems inside the level. Activated totems will show the number on the top of them. The player needs to rotate cylindrical statues according to these numbers. Correctly rotated statues will activate the main door.
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Village Level

Starting Location

First Enemy Encounter Zone

Parkour Zone
BASEMENT LEVELS




ROLE
Level Designer - World Builder
NARRATIVE OVERVIEW
The game takes place in a Slav village in 1225. The sky is not so bright nor close. People bring their crops to farms to manage their food for the upcoming winter. It’s a small village which is not so far from the main fortress. Tonight, there will be a religious ceremony in which our hero (Juno) will be the first woman warrior in east Europe. Juno entered so many defend-battles across the nearby castles and that’s the way she improved herself a lot. Her skills are also heard by other countries and some wise persons say she is gifted by pagan gods. Although, she knows her skills come from hard work and lots of practice. Nobody deserves more than Juno to become the first woman warrior in the Slav community.
After a rough day later, Juno wakes up from her bed and as soon as she wakes up, she notices there is a rose on the table and there is no note on it. She takes the rose and puts her backpack(inventory). When she goes down to the ground floor of the house her mom says to her “Juno could you please bring me some logs from the barn”. And the game begins when the Juno as soon as steps outside.
